Abstract: Systems Analysis and Design is a key subject in
Information Technology courses, but students do not find it easy to
cope with, since it is not “precise" like programming and not exact
like Mathematics. It is a subject working with many concepts,
modeling ideas into visual representations and then translating the
pictures into a real life system. To complicate matters users who are
not necessarily familiar with computers need to give their inputs to
ensure that they get the system the need. Systems Analysis and
Design also covers two fields, namely Analysis, focusing on the
analysis of the existing system and Design, focusing on the design of
the new system. To be able to test the analysis and design of a
system, it is necessary to develop a system or at least a prototype of
the system to test the validity of the analysis and design. The skills
necessary in each aspect differs vastly. Project Management Skills,
Database Knowledge and Object Oriented Principles are all
necessary. In the context of a developing country where students
enter tertiary education underprepared and the digital divide is alive
and well, students need to be motivated to learn the necessary skills,
get an opportunity to test it in a “live" but protected environment –
within the framework of a university. The purpose of this article is to
improve the learning experience in Systems Analysis and Design
through reviewing the underlying teaching principles used, the
teaching tools implemented, the observations made and the
reflections that will influence future developments in Systems
Analysis and Design. Action research principles allows the focus to
be on a few problematic aspects during a particular semester.
Abstract: The ability of the brain to organize information and generate the functional structures we use to act, think and communicate, is a common and easily observable natural phenomenon. In object-oriented analysis, these structures are represented by objects. Objects have been extensively studied and documented, but the process that creates them is not understood. In this work, a new class of discrete, deterministic, dissipative, host-guest dynamical systems is introduced. The new systems have extraordinary self-organizing properties. They can host information representing other physical systems and generate the same functional structures as the brain does. A simple mathematical model is proposed. The new systems are easy to simulate by computer, and measurements needed to confirm the assumptions are abundant and readily available. Experimental results presented here confirm the findings. Applications are many, but among the most immediate are object-oriented engineering, image and voice recognition, search engines, and Neuroscience.
Abstract: As the majority of faults are found in a few of its
modules so there is a need to investigate the modules that are
affected severely as compared to other modules and proper
maintenance need to be done in time especially for the critical
applications. As, Neural networks, which have been already applied
in software engineering applications to build reliability growth
models predict the gross change or reusability metrics. Neural
networks are non-linear sophisticated modeling techniques that are
able to model complex functions. Neural network techniques are
used when exact nature of input and outputs is not known. A key
feature is that they learn the relationship between input and output
through training. In this present work, various Neural Network Based
techniques are explored and comparative analysis is performed for
the prediction of level of need of maintenance by predicting level
severity of faults present in NASA-s public domain defect dataset.
The comparison of different algorithms is made on the basis of Mean
Absolute Error, Root Mean Square Error and Accuracy Values. It is
concluded that Generalized Regression Networks is the best
algorithm for classification of the software components into different
level of severity of impact of the faults. The algorithm can be used to
develop model that can be used for identifying modules that are
heavily affected by the faults.
Abstract: Olomouc is a unique and complex landmark with
widespread forestation and land use. This research work was
conducted to assess important and complex land use change
trajectories in Olomouc region. Multi-temporal satellite data from
1991, 2001 and 2013 were used to extract land use/cover types by
object oriented classification method. To achieve the objectives, three
different aspects were used: (1) Calculate the quantity of each
transition; (2) Allocate location based landscape pattern (3) Compare
land use/cover evaluation procedure. Land cover change trajectories
shows that 16.69% agriculture, 54.33% forest and 21.98% other areas
(settlement, pasture and water-body) were stable in all three decade.
Approximately 30% of the study area maintained as a same land cove
type from 1991 to 2013. Here broad scale of political and socioeconomic
factors was also affect the rate and direction of landscape
changes. Distance from the settlements was the most important
predictor of land cover change trajectories. This showed that most of
landscape trajectories were caused by socio-economic activities and
mainly led to virtuous change on the ecological environment.
Abstract: Object-oriented simulation is considered one of the most sophisticated techniques that has been widely used in planning, designing, executing and maintaining construction projects. This technique enables the modeler to focus on objects which is extremely important for thorough understanding of a system. Thus, identifying an object is an essential point of building a successful simulation model. In a maintenance process an object is a maintenance work order (MWO). This study demonstrates a maintenance simulation model for the building maintenance division of Saudi Consolidated Electric Company (SCECO) in Dammam, Saudi Arabia. The model focused on both types of maintenance processes namely: (1) preventive maintenance (PM) and (2) corrective maintenance (CM). It is apparent from the findings that object-oriented simulation is a good diagnostic and experimental tool. This is because problems, limitations, bottlenecks and so forth are easily identified. These features are very difficult to obtain when using other tools.
Abstract: CScheme, a concurrent programming paradigm based
on scheme concept enables concurrency schemes to be constructed
from smaller synchronization units through a GUI based composer
and latter be reused on other concurrency problems of a similar
nature. This paradigm is particularly important in the multi-core
environment prevalent nowadays. In this paper, we demonstrate
techniques to separate concurrency from functional code using the
CScheme paradigm. Then we illustrate how the CScheme
methodology can be used to solve some of the traditional
concurrency problems – critical section problem, and readers-writers
problem - using synchronization schemes such as Single Threaded
Execution Scheme, and Readers Writers Scheme.
Abstract: Experimental data from an atmospheric air/water terrain slugging case has been made available by the Shell Amsterdam research center, and has been subject to numerical simulation and comparison with a one-dimensional two-phase slug tracking simulator under development at the Norwegian University of Science and Technology. The code is based on tracking of liquid slugs in pipelines by use of a Lagrangian grid formulation implemented in Cµ by use of object oriented techniques. An existing hybrid spatial discretization scheme is tested, in which the stratified regions are modelled by the two-fluid model. The slug regions are treated incompressible, thus requiring a single momentum balance over the whole slug. Upon comparison with the experimental data, the period of the simulated severe slugging cycle is observed to be sensitive to slug generation in the horizontal parts of the system. Two different slug initiation methods have been tested with the slug tracking code, and grid dependency has been investigated.
Abstract: The trends of design and development of information systems have undergone a variety of ongoing phases and stages. These variations have been evolved due to brisk changes in user requirements and business needs. To meet these requirements and needs, a flexible and agile business solution was required to come up with the latest business trends and styles. Another obstacle in agility of information systems was typically different treatment of same diseases of two patients: business processes and information services. After the emergence of information technology, the business processes and information systems have become counterparts. But these two business halves have been treated under totally different standards. There is need to streamline the boundaries of these both pillars that are equally sharing information system's burdens and liabilities. In last decade, the object orientation has evolved into one of the major solutions for modern business needs and now, SOA is the solution to shift business on ranks of electronic platform. BPM is another modern business solution that assists to regularize optimization of business processes. This paper discusses how object orientation can be conformed to incorporate or embed SOA in BPM for improved information systems.
Abstract: This paper is to investigate the impplementation of security
mechanism in object oriented database system. Formal methods
plays an essential role in computer security due to its powerful expressiveness
and concise syntax and semantics. In this paper, both issues
of specification and implementation in database security environment
will be considered; and the database security is achieved through
the development of an efficient implementation of the specification
without compromising its originality and expressiveness.
Abstract: Although Model Driven Architecture has taken
successful steps toward model-based software development, this
approach still faces complex situations and ambiguous questions
while applying to real world software systems. One of these
questions - which has taken the most interest and focus - is how
model transforms between different abstraction levels, MDA
proposes. In this paper, we propose an approach based on Story
Driven Modeling and Aspect Oriented Programming to ease these
transformations. Service Oriented Architecture is taken as the target
model to test the proposed mechanism in a functional system.
Service Oriented Architecture and Model Driven Architecture [1]
are both considered as the frontiers of their own domain in the
software world. Following components - which was the greatest step
after object oriented - SOA is introduced, focusing on more
integrated and automated software solutions. On the other hand - and
from the designers' point of view - MDA is just initiating another
evolution. MDA is considered as the next big step after UML in
designing domain.
Abstract: Requirements are critical to system validation as they guide all subsequent stages of systems development. Inadequately specified requirements generate systems that require major revisions or cause system failure entirely. Use Cases have become the main vehicle for requirements capture in many current Object Oriented (OO) development methodologies, and a means for developers to communicate with different stakeholders. In this paper we present the results of a laboratory experiment that explored whether different types of use case format are equally effective in facilitating high knowledge user-s understanding. Results showed that the provision of diagrams along with the textual use case descriptions significantly improved user comprehension of system requirements in both familiar and unfamiliar application domains. However, when comparing groups that received models of textual description accompanied with diagrams of different level of details (simple and detailed) we found no significant difference in performance.
Abstract: In general, class complexity is measured based on any
one of these factors such as Line of Codes (LOC), Functional points
(FP), Number of Methods (NOM), Number of Attributes (NOA) and so on. There are several new techniques, methods and metrics with
the different factors that are to be developed by the researchers for calculating the complexity of the class in Object Oriented (OO)
software. Earlier, Arockiam et.al has proposed a new complexity measure namely Extended Weighted Class Complexity (EWCC)
which is an extension of Weighted Class Complexity which is proposed by Mishra et.al. EWCC is the sum of cognitive weights of
attributes and methods of the class and that of the classes derived. In EWCC, a cognitive weight of each attribute is considered to be 1.
The main problem in EWCC metric is that, every attribute holds the
same value but in general, cognitive load in understanding the
different types of attributes cannot be the same. So here, we are proposing a new metric namely Attribute Weighted Class Complexity
(AWCC). In AWCC, the cognitive weights have to be assigned for the attributes which are derived from the effort needed to understand
their data types. The proposed metric has been proved to be a better
measure of complexity of class with attributes through the case studies and experiments
Abstract: Software complexity metrics are used to predict
critical information about reliability and maintainability of software
systems. Object oriented software development requires a different
approach to software complexity metrics. Object Oriented Software
Metrics can be broadly classified into static and dynamic metrics.
Static Metrics give information at the code level whereas dynamic
metrics provide information on the actual runtime. In this paper we
will discuss the various complexity metrics, and the comparison
between static and dynamic complexity.
Abstract: In the past few years there is a change in the view of high performance applications and parallel computing. Initially such applications were targeted towards dedicated parallel machines. Recently trend is changing towards building meta-applications composed of several modules that exploit heterogeneous platforms and employ hybrid forms of parallelism. The aim of this paper is to propose a model of virtual parallel computing. Virtual parallel computing system provides a flexible object oriented software framework that makes it easy for programmers to write various parallel applications.
Abstract: Object Relational Databases (ORDB) are complex in
nature than traditional relational databases because they combine the
characteristics of both object oriented concepts and relational
features of conventional databases. Design of an ORDB demands
efficient and quality schema considering the structural, functional
and componential traits. This internal quality of the schema is
assured by metrics that measure the relevant attributes. This is
extended to substantiate the understandability, usability and
reliability of the schema, thus assuring external quality of the
schema. This work institutes a formalization of ORDB metrics;
metric definition, evaluation methodology and the calibration of the
metric. Three ORDB schemas were used to conduct the evaluation
and the formalization of the metrics. The metrics are calibrated using
content and criteria related validity based on the measurability,
consistency and reliability of the metrics. Nominal and summative
scales are derived based on the evaluated metric values and are
standardized. Future works pertaining to ORDB metrics forms the
concluding note.
Abstract: One of object oriented software developing problem
is the difficulty of searching the appropriate and suitable objects for
starting the system. In this work, ontologies appear in the part of
supporting the object discovering in the initial of object oriented
software developing. There are many researches try to demonstrate
that there is a great potential between object model and ontologies.
Constructing ontology from object model is called ontology
engineering can be done; On the other hand, this research is aiming to
support the idea of building object model from ontology is also
promising and practical. Ontology classes are available online in any
specific areas, which can be searched by semantic search engine.
There are also many helping tools to do so; one of them which are
used in this research is Protégé ontology editor and Visual Paradigm.
To put them together give a great outcome. This research will be
shown how it works efficiently with the real case study by using
ontology classes in travel/tourism domain area. It needs to combine
classes, properties, and relationships from more than two ontologies
in order to generate the object model. In this paper presents a simple
methodology framework which explains the process of discovering
objects. The results show that this framework has great value while
there is possible for expansion. Reusing of existing ontologies offers
a much cheaper alternative than building new ones from scratch.
More ontologies are becoming available on the web, and online
ontologies libraries for storing and indexing ontologies are increasing
in number and demand. Semantic and Ontologies search engines have
also started to appear, to facilitate search and retrieval of online
ontologies.