Abstract: Wikis are considered to be part of Web 2.0
technologies that potentially support collaborative learning and
writing. Wikis provide opportunities for multiple users to work on
the same document simultaneously. Most wikis have also a page for
written group discussion. Nevertheless, wikis may be used in
different ways depending on the pedagogy being used, and the
constraints imposed by the course design. This work explores
students- uses of wiki in teacher education. The analysis is based on a
taxonomy for classifying students- activities and actions carried out
on the wiki. The article also discusses the implications for using
wikis as collaborative writing tools in teacher education.
Abstract: Educational games (EG) seem to have lots of potential due to digital games popularity and preferences of our younger generations of learners. However, most studies focus on game design and its effectiveness while little has been known about the factors that can affect users to accept or to reject EG for their learning. User acceptance research try to understand the determinants of information systems (IS) adoption among users by investigating both systems factors and users factors. Upon the lack of knowledge on acceptance factors for educational games, we seek to understand the issue. This study proposed a model of acceptance factors based on Unified Theory of Acceptance and Use of Technology (UTAUT). We use original model (performance expectancy, effort expectancy and social influence) together with two new determinants (learning opportunities and enjoyment). We will also investigate the effect of gender and gaming experience that moderate the proposed factors.
Abstract: This study defines a methodology to compute unitary costs for freight transportation modes. The main objective was to gather relevant costs data to support the formulation and evaluation of railway, road, pipelines and port projects. This article will concentrate on the following steps: Compilation and analysis of relevant modal cost studies, Methodological adjustments to make cost figures comparable between studies, Definition of typology and scope of transportation modes, Analysis and validation of cost values for relevant freight transportation modes in Chile. In order to define the comparison methodology for the costs between the different transportation modes, it was necessary to consider that the relevant cost depends on who performs the comparison. Thus, for the transportation user (e.g. exporter) the pertinent costs are the mode tariffs, whereas from the operators perspective (e.g. rail manager), the pertinent costs are the operating costs of each mode.
Abstract: This paper reports on the results of experimental investigations on the performance of a jet pump operated under selected primary flows to optimize the related parameters. For this purpose a two-phase flow jet pump was used employing various profiles of nozzles as the primary device which was designed, fabricated and used along with the combination of mixing tube and diffuser. The profiles employed were circular, conical, and elliptical. The diameter of the nozzle used was 4 mm. The area ratio of the jet pump was 0.16. The test facility created for this purpose was an open loop continuous circulation system. Performance of the jet pump was obtained as iso-efficiency curves on characteristic curves drawn for various water flow rates. To perform the suction capability, evacuation test was conducted at best efficiency point for all the profiles.
Abstract: The third generation (3G) of cellular system adopted
the spread spectrum as solution for the transmission of the data in the
physical layer. Contrary to systems IS-95 or CDMAOne (systems
with spread spectrum of the preceding generation), the new standard,
called Universal Mobil Telecommunications System (UMTS), uses
long codes in the down link. The system is conceived for the vocal
communication and the transmission of the data. In particular, the
down link is very important, because of the asymmetrical request of
the data, i.e., more remote loading towards the mobiles than towards
the basic station. Moreover, the UMTS uses for the down link an
orthogonal spreading out with a variable factor of spreading out
(OVSF for Orthogonal Variable Spreading Factor). This
characteristic makes it possible to increase the flow of data of one or
more users by reducing their factor of spreading out without
changing the factor of spreading out of other users. In the current
standard of the UMTS, two techniques to increase the performances
of the down link were proposed, the diversity of sending antenna and
the codes space-time. These two techniques fight only fainding. The
receiver proposed for the mobil station is the RAKE, but one can
imagine a receiver more sophisticated, able to reduce the interference
between users and the impact of the coloured noise and interferences
to narrow band. In this context, where the users have long codes
synchronized with variable factor of spreading out and ignorance by
the mobile of the other active codes/users, the use of the sequences of
code pseudo-noises different lengths is presented in the form of one
of the most appropriate solutions.
Abstract: The paper is concerned with relationships between
SSME and ICTs and focuses on the role of Web 2.0 tools in
the service development process. The research presented aims at
exploring how collaborative technologies can support and improve
service processes, highlighting customer centrality and value coproduction.
The core idea of the paper is the centrality of user
participation and the collaborative technologies as enabling factors;
Wikipedia is analyzed as an example. The result of such analysis is
the identification and description of a pattern characterising specific
services in which users collaborate by means of web tools with value
co-producers during the service process. The pattern of collaborative
co-production concerning several categories of services including
knowledge based services is then discussed.
Abstract: Web usage mining algorithms have been widely
utilized for modeling user web navigation behavior. In this study we
advance a model for mining of user-s navigation pattern. The model
makes user model based on expectation-maximization (EM)
algorithm.An EM algorithm is used in statistics for finding maximum
likelihood estimates of parameters in probabilistic models, where the
model depends on unobserved latent variables. The experimental
results represent that by decreasing the number of clusters, the log
likelihood converges toward lower values and probability of the
largest cluster will be decreased while the number of the clusters
increases in each treatment.
Abstract: Water has always been a very precious resource.
However, many of us do not fully understand or appreciate water-s
value until there will be a shortage. We intended to analyze the water
consumption into the Spanish households to understand their
behavior according to the habitants of the house. In this research was
carried out a survey of users, asking for water consumption of their
households. The aim of this paper is get a reference value of
consumers in Spanish households to help to check their bill and
realize if their consumption is excessive, including some tips to
decrease it.
Abstract: Human Computer Interaction (HCI) has been an
emerging field that draws in the experts from various fields to
enhance the application of computer programs and the ease of
computer users. HCI has much to do with learning and cognition and
an emerging approach to learning and problem-solving is problembased
learning (PBL). The processes of PBL involve important
cognitive functions in the various stages. This paper will illustrate
how closely related fields to HCI, PBL and cognitive psychology can
benefit from informing each other through analysing various
cognitive functions. Several cognitive functions from cognitive
function disc (CFD) would be presented and discussed in relation to
human-computer interface. This paper concludes with the
implications of bridging the gaps amongst these disciplines.
Abstract: MBMS is a unidirectional point-to-multipoint bearer
service in which data are transmitted from a single source entity to
multiple recipients. For a mobile to support the MBMS, MBMS client
functions as well as MBMS radio protocols should be designed and
implemented. In this paper, we analyze the MBMS client functions
and describe the implementation of them in our mobile test-bed. User
operations and signaling flows between protocol entities to control the
MBMS functions are designed in detail. Service announcement
utilizing the file download MBMS service and four MBMS user
services are demonstrated in the test-bed to verify the MBMS client
functions.
Abstract: Over the past few years, companies in developing
countries have implemented enterprise resource planning (ERP)
systems. Regardless of the various benefits of the ERP system, its
adoption and implementation have not been without problems. Many
companies have assigned considerable organizational resources to
their ERP projects, but have encountered unexpected challenges.
Neglecting a number of important factors in ERP projects might lead
to failure instead of success. User satisfaction is among those factors
that has a major influence on ERP implementation success. So, this
paper intends to investigate the key factors that create ERP users-
satisfaction and to discover whether ERP users- satisfaction varies
among different users- profiles. The study was conducted using a
survey questionnaire which was distributed to ERP users in Iranian
organizations. A total of 384 responses were collected and analyzed.
The findings indicated that younger ERP users tend to be more
satisfied with ERP systems. Furthermore, ERP users with more
experiences in IT and also more educated users have more
satisfaction with ERP softwares. However, the study found no
satisfaction differences between men and women users.
Abstract: This paper identifies five key design characteristics of
production scheduling software systems in printed circuit board (PCB) manufacturing. The authors consider that, in addition to an effective scheduling engine, a scheduling system should be able to
process a preventative maintenance calendar, to give the user the
flexibility to handle data using a variety of electronic sources, to run
simulations to support decision-making, and to have simple and
customisable graphical user interfaces. These design considerations
were the result of a review of academic literature, the evaluation of
commercial applications and a compilation of requirements of a PCB manufacturer. It was found that, from those systems that were evaluated, those that effectively addressed all five characteristics
outlined in this paper were the most robust of all and could be used in
PCB manufacturing.
Abstract: This paper focuses on the 3D reconstruction of
the architectural design of Darul Ridzuan Museum. It has
concentrated on designing exterior part of the building according
to colored digital photo of the real museum. Besides viewing the
architecture, walkthroughs are generated for the user to control
it in an easier way. User can travel through the museum to get
the feel of the environment and to explore the design of the
museum as a whole; both exterior and interior. The result has
shown positive result in terms of realism, navigation, collision
detection, suitability, usability and user-s acceptance. In brief,
the 3D virtual museum has provided an alternative to present a
real museum.
Abstract: The paper proposes an approach for design of modular
systems based on original technique for modeling and formulation of
combinatorial optimization problems. The proposed approach is
described on the example of personal computer configuration design.
It takes into account the existing compatibility restrictions between
the modules and can be extended and modified to reflect different
functional and users- requirements. The developed design modeling
technique is used to formulate single objective nonlinear mixedinteger
optimization tasks. The practical applicability of the
developed approach is numerically tested on the basis of real modules
data. Solutions of the formulated optimization tasks define the
optimal configuration of the system that satisfies all compatibility
restrictions and user requirements.
Abstract: In this paper, a mathematical model is proposed to
estimate the dropping probabilities of cellular wireless networks by
queuing handoff instead of reserving guard channels. Usually, prioritized
handling of handoff calls is done with the help of guard channel
reservation. To evaluate the proposed model, gamma inter-arrival and
general service time distributions have been considered. Prevention of
some of the attempted calls from reaching to the switching center due
to electromagnetic propagation failure or whimsical user behaviour
(missed call, prepaid balance etc.), make the inter-arrival time of
the input traffic to follow gamma distribution. The performance is
evaluated and compared with that of guard channel scheme.
Abstract: In this paper we introduce three watermarking methods that can be used to count the number of times that a user has played some content. The proposed methods are tested with audio content in our experimental system using the most common signal processing attacks. The test results show that the watermarking methods used enable the watermark to be extracted under the most common attacks with a low bit error rate.
Abstract: The goal of this paper is to find Wardrop equilibrium
in transport networks at case of uncertainty situations, where the
uncertainty comes from lack of information. We use simulation tool
to find the equilibrium, which gives only approximate solution, but
this is sufficient for large networks as well. In order to take the
uncertainty into account we have developed an interval-based
procedure for finding the paths with minimal cost using the
Dempster-Shafer theory. Furthermore we have investigated the users-
behaviors using game theory approach, because their path choices
influence the costs of the other users- paths.
Abstract: With the proliferation of mobile computing technology, mobile learning (m-learning) will play a vital role in the rapidly growing electronic learning market. However, the acceptance of m-learning by individuals is critical to the successful implementation of m-learning systems. Thus, there is a need to research the factors that affect users- intention to use m-learning. Based on an updated information system (IS) success model, data collected from 350 respondents in Taiwan were tested against the research model using the structural equation modeling approach. The data collected by questionnaire were analyzed to check the validity of constructs. Then hypotheses describing the relationships between the identified constructs and users- satisfaction were formulated and tested.
Abstract: It is a challenge to provide a wide range of queries to
database query systems for small mobile devices, such as the PDAs
and cell phones. Currently, due to the physical and resource
limitations of these devices, most reported database querying systems
developed for them are only offering a small set of pre-determined
queries for users to possibly pose. The above can be resolved by
allowing free-form queries to be entered on the devices. Hence, a
query language that does not restrict the combination of query terms
entered by users is proposed. This paper presents the free-form query
language and the method used in translating free-form queries to
their equivalent SQL statements.
Abstract: Gradual patterns have been studied for many years as
they contain precious information. They have been integrated in
many expert systems and rule-based systems, for instance to reason
on knowledge such as “the greater the number of turns, the greater
the number of car crashes”. In many cases, this knowledge has been
considered as a rule “the greater the number of turns → the greater
the number of car crashes” Historically, works have thus been
focused on the representation of such rules, studying how implication
could be defined, especially fuzzy implication. These rules were
defined by experts who were in charge to describe the systems they
were working on in order to turn them to operate automatically. More
recently, approaches have been proposed in order to mine databases
for automatically discovering such knowledge. Several approaches
have been studied, the main scientific topics being: how to determine
what is an relevant gradual pattern, and how to discover them as
efficiently as possible (in terms of both memory and CPU usage).
However, in some cases, end-users are not interested in raw level
knowledge, and are rather interested in trends. Moreover, it may be
the case that no relevant pattern can be discovered at a low level of
granularity (e.g. city), whereas some can be discovered at a higher
level (e.g. county). In this paper, we thus extend gradual pattern
approaches in order to consider multiple level gradual patterns. For
this purpose, we consider two aggregation policies, namely
horizontal and vertical.