Abstract: The aim of this research is to determine how preservice Turkish teachers perceive themselves in terms of problem solving skills. Students attending Department of Turkish Language Teaching of Gazi University Education Faculty in 2005-2006 academic year constitute the study group (n= 270) of this research in which survey model was utilized. Data were obtained by Problem Solving Inventory developed by Heppner & Peterson and Personal Information Form. Within the settings of this research, Cronbach Alpha reliability coefficient of the scale was found as .87. Besides, reliability coefficient obtained by split-half technique which splits odd and even numbered items of the scale was found as r=.81 (Split- Half Reliability). The findings of the research revealed that preservice Turkish teachers were sufficiently qualified on the subject of problem solving skills and statistical significance was found in favor of male candidates in terms of “gender" variable. According to the “grade" variable, statistical significance was found in favor of 4th graders.
Abstract: Animated graph gives some good impressions in
presenting information. However, not many people are able to produce it because the process of generating an animated graph requires some technical skills. This work presents Content
Management System with Animated Graph (CMS-AG). It is a webbased system enabling users to produce an effective and interactive
graphical report in a short time period. It allows for three levels of user authentication, provides update profile, account management, template management, graph management, and track changes. The system development applies incremental development approach, object-oriented concepts and Web programming technologies. The design architecture promotes new technology of reporting. It also helps user cut off unnecessary expenses, save time and learn new things on different levels of users. In this paper, the developed system is described.
Abstract: Promoting critical thinking (CT) in an educational
setting has been appraised in order to enhance learning and
intellectual skills. In this study, a pedagogical course in a vocational
teacher education program in Turkey was designed by integrating CT
skill-based strategies/activities into the course content and CT skills
were means leading to intended course objectives. The purpose of the
study was to evaluate the importance of the course objectives, the
attainment of the objectives, and the effectiveness of teachinglearning
strategies/activities from prospective teachers- points of
view. The results revealed that although the students mostly
considered the course objectives important, they did not feel
competent in the attainment of all objectives especially in those
related to the main topic of Learning and those requiring higher order
thinking skills. On the other hand, the students considered the course
activities effective for learning and for the development of thinking
skills, especially, in interpreting, comparing, questioning,
contrasting, and forming relationships.
Abstract: The aim of this paper is to provide a better
understanding of the implementation of Project Management
practices by UiTM contractors to ensure project success. A
questionnaire survey was administered to 120 UiTM contractors in
Malaysia. The purpose of this method was to gather information on
the contractors- project background and project management skills. It
was found that all of the contractors had basic knowledge and
understanding of project management skills. It is suggested that a
reasonable project plan and an appropriate organizational structure
are influential factors for project success. It is recommended that the
contractors need to have an effective program of work and up to date
information system are emphasized.
Abstract: Software engineering education not only embraces
technical skills of software development but also necessitates
communication and interaction among learners. In this paper, it is
proposed to adapt the PBL methodology that is especially designed to
be integrated into software engineering classroom in order to promote
collaborative learning environment. This approach helps students
better understand the significance of social aspects and provides a
systematic framework to enhance teamwork skills. The adaptation of
PBL facilitates the transition to an innovative software development
environment where cooperative learning can be actualized.
Abstract: The increasing recognition of the need for education to be closely aligned with team playing, project based learning and problem solving approaches has increase the interest in collaborative learning among university and college instructors. Using online collaboration learning in learning can enhance the outcome and achievement of students as well as improve their communication, critical thinking and personnel skills. The current research aims at examining the effect of OCL on the student's achievement at Kingdom of Bahrain. Numbers of objectives were set to achieve the aim of the research include: investigating the current situation regarding the collaborative learning and OCL at the Kingdom of Bahrain by identifying the advantages and effectiveness of OCL as a learning tool over traditional learning, examining the factors that affect OCL as well as examining the impact of OCL on the student's achievement. To achieve these objectives, quantitative method was adopted. Two hundred and thirty one questionnaires were distributed to students in different local and private universities at Kingdom of Bahrain. The findings of the research show that most of the students prefer to use FTFCL in learning and that OCL is already adopted in some universities especially in University of Bahrain. Moreover, the most factors affecting the adopted OCL are perceived readiness, and guidance and support.
Abstract: This paper reports on an effort to address the issue of
inequality in girls- and women-s access to science, engineering and
technology (SET) education and careers through raising awareness on
SET among secondary school girls in South Africa. Girls participated
in hands-on high-tech rapid prototyping environment of a fabrication
laboratory that was aimed at stimulating creativity and innovation as
part of a Fab Kids initiative. The Fab Kids intervention is about
creating a SET pipeline as part of the Young Engineers and Scientists
of Africa Initiative.The methodology was based on a real world
situation and a hands-on approach. In the process, participants
acquired a number of skills including computer-aided design,
research skills, communication skills, teamwork skills, technical
drawing skills, writing skills and problem-solving skills. Exposure to
technology enhanced the girls- confidence in being able to handle
technology-related tasks.
Abstract: Peer review is an activity where students review their
classmates- writing and then evaluate the content, development, unity
and organization. Studies have shown that peer review activities
benefit both the reviewer and the writer in developing their reading
and writing skills. Furthermore, peer review activities may also
enhance students- soft skills. This study was conducted to find out the
benefits of peer review activity in a technical writing class based on
engineering students- perceptions. The study also highlights how
these benefits could improve the students- soft skills. A set of
questionnaire was given to 200 undergraduate students of a technical
writing course. The results of the study indicate that the activity could
help improve their critical thinking skills, written and oral
communication skills, as well as team work. This paper further
discusses how the implications of these benefits could help enhance
students- soft skills.
Abstract: At present time, competition, unpredictable fluctuations have made communication engineering education in the global sphere really difficult. Confront with new situation in the engineering education sector. Communication engineering education has to be reformed and ready to use more advanced technologies. We realized that one of the general problems of student`s education is that after graduating from their universities, they are not prepared to face the real life challenges and full skilled to work in industry. They are prepared only to think like engineers and professionals but they also need to possess some others non-technical skills. In today-s environment, technical competence alone is not sufficient for career success. Employers want employees (graduate engineers) who have good oral and written communication (soft) skills. It does require for team work, business awareness, organization, management skills, responsibility, initiative, problem solving and IT competency. This proposed curriculum brings interactive, creative, interesting, effective learning methods, which includes online education, virtual labs, practical work, problem-based learning (PBL), and lectures given by industry experts. Giving short assignments, presentations, reports, research papers and projects students can significantly improve their non-technical skills. Also, we noticed the importance of using ICT technologies in engineering education which used by students and teachers, and included that into proposed teaching and learning methods. We added collaborative learning between students through team work which builds theirs skills besides course materials. The prospective on this research that we intent to update communication engineering curriculum in order to get fully constructed engineer students to ready for real industry work.
Abstract: Introduction: Visual performance is an important factor in sport excellence. Visual involvement in a sport varies according to environmental demands associated with that sport. These environmental demands are matched by a task specific motor response. The purpose of this study was to determine if sport specific exercises will improve the visual performance of male rugby players, in order to achieve maximal results on the sports field. Materials & Methods: Twenty six adult male rugby players, aged 16-22, were chosen as subjects. In order to evaluate the effect of sport specific exercises on visual skills, a pre-test - post-test experimental group design was adopted for the study. Results: Significant differences (p≤0.05) were seen in the focussing, tracking, vergence, sequencing, eye-hand coordination and visualisation components Discussion & Conclusions: Sport specific exercises improved visual skills in rugby players which may provide them with an advantage over their opponents. This study suggests that these training programs and participation in regular on-line EyeDrills sports vision exercises (www.eyedrills.co.za) aimed at improving the athlete-s visual coordination, concentration, focus, hand-eye co-ordination, anticipation and motor response should be incorpotated in the rugby players exercise regime.
Abstract: This research project is developed in order to study
managerial styles of modern Thai executives. The thorough
understanding will lead to continuous improvement and efficient
performance of Thai business organizations. Regarding managerial
skills, Thai executives focus heavily upon human skills. Also, the
negotiator roles are most emphasis in their management. In addition,
Thai executives pay most attention to the fundamental management
principles including Harmony and Unity of Direction of the
organizations. Moreover, the management techniques, consisting of
Team work and Career Planning are of their main concern. Finally,
Thai executives wish to enhance their firms- image and employees-
morale through conducting the ethical and socially responsible
activities. The major tactic deployed to stimulate employees- ethical
behaviors and mindset is Code of Ethics development.
Abstract: Does open ended creative technology give positive impact in learning design? Although there are many researchers had examined on the impact of technology on design education but there are very few conclusive researches done on the impact of open ended used of software to learning design. This paper sought to investigate a group of student-s experience on relatively wider range of software application within the context of design project. A typography design project was used to create a learning environment with the aim of inculcate design skills into the learners and increase their creative problem-solving and critical thinking skills. The methods used in this study were questionnaire survey and personal observation which will be focus on the individual and group response during the completion of the task.
Abstract: The new framework the Higher Education is
immersed in involves a complete change in the way lecturers must
teach and students must learn. Whereas the lecturer was the main
character in traditional education, the essential goal now is to
increase the students' participation in the process. Thus, one of the
main tasks of lecturers in this new context is to design activities of
different nature in order to encourage such participation. Seminars
are one of the activities included in this environment. They are active
sessions that enable going in depth into specific topics as support of
other activities. They are characterized by some features such as
favoring interaction between students and lecturers or improving
their communication skills. Hence, planning and organizing strategic
seminars is indeed a great challenge for lecturers with the aim of
acquiring knowledge and abilities. This paper proposes a method
using Artificial Intelligence techniques to obtain student profiles
from their marks and preferences. The goal of building such profiles
is twofold. First, it facilitates the task of splitting the students into
different groups, each group with similar preferences and learning
difficulties. Second, it makes it easy to select adequate topics to be a
candidate for the seminars. The results obtained can be either a
guarantee of what the lecturers could observe during the development
of the course or a clue to reconsider new methodological strategies in
certain topics.
Abstract: In this paper, we introduce an e-collaborative learning circles methodology which utilizes the information and communication technologies (ICTs) in e-educational processes. In e-collaborative learning circles methodology, the teachers and students announce their research projects on various mailing lists and discussion boards using available ICTs. The teachers & moderators and students who are already members of the e-forums, discuss the project proposals in their classrooms sent out by the potential global partner schools and return the requested feed back to the proposing school(s) about their level of the participation and contribution in the research. In general, an e-collaborative learning circle project is implemented with a small and diverse group (usually 8-10 participants) from around the world. The students meet regularly over a period of weeks/months through the ICTs during the ecollaborative learning process. When the project is completed, a project product (e-book / DVD) is prepared and sent to the circle members. In this research, when taking into account the interests and motivation of the participating students with the facilitating role of the teacher(s), the students in each circle do research to obtain new data and information, thus enabling them to have the opportunity to meet both different cultures and international understandings across the globe. However, while the participants communicate along with the members in the circle they also practice and develop their communication language skills. Finally, teachers and students find the possibility to develop their skills in using the ICTs as well.
Abstract: Text Mining is an important step of Knowledge
Discovery process. It is used to extract hidden information from notstructured
o semi-structured data. This aspect is fundamental because
much of the Web information is semi-structured due to the nested
structure of HTML code, much of the Web information is linked,
much of the Web information is redundant. Web Text Mining helps
whole knowledge mining process to mining, extraction and
integration of useful data, information and knowledge from Web
page contents.
In this paper, we present a Web Text Mining process able to
discover knowledge in a distributed and heterogeneous multiorganization
environment. The Web Text Mining process is based on
flexible architecture and is implemented by four steps able to
examine web content and to extract useful hidden information
through mining techniques. Our Web Text Mining prototype starts
from the recovery of Web job offers in which, through a Text Mining
process, useful information for fast classification of the same are
drawn out, these information are, essentially, job offer place and
skills.
Abstract: As a matter of the fact that online social networks like
Twitter, Facebook and MySpace have experienced an extensive
growth in recent years. Social media offers individuals with a tool for
communicating and interacting with one another. These social
networks enable people to stay in touch with other people and
express themselves. This process makes the users of online social
networks active creators of content rather than being only consumers
of traditional media. That’s why millions of people show strong
desire to learn the methods and tools of digital content production
and necessary communication skills. However, the booming interest
in communication and interaction through online social networks and
high level of eagerness to invent and implement the ways to
participate in content production raise some privacy and security
concerns.
This presentation aims to open the assumed revolutionary,
democratic and liberating nature of the online social media up for
discussion by reviewing some recent political developments in
Turkey. Firstly, the role of Internet and online social networks in
mobilizing collective movements through social interactions and
communications will be questioned. Secondly, some cases from Gezi
and Okmeydanı Protests and also December 17-25 period will be
presented in order to illustrate misinformation and manipulation in
social media and violation of individual privacy through online social
networks in order to damage social unity and stability contradictory
to democratic nature of online social networking.
Abstract: With high speed vessels getting ever more sophisti-cated, travelling at higher and higher speeds and operating in With high speed vessels getting ever more sophisticated,
travelling at higher and higher speeds and operating in areas of
high maritime traffic density, training becomes of the highest priority
to ensure that safety levels are maintained, and risks are adequately
mitigated. Training onboard the actual craft on the actual route still
remains the most effective way for crews to gain experience. However,
operational experience and incidents during the last 10 years
demonstrate the need for supplementary training whether in the area
of simulation or man to man, man/ machine interaction. Training and
familiarisation of the crew is the most important aspect in preventing
incidents. The use of simulator, computer and web based training
systems in conjunction with onboard training focusing on critical
situations will improve the man machine interaction and thereby
reduce the risk of accidents. Today, both ship simulator and bridge
teamwork courses are now becoming the norm in order to improve
further emergency response and crisis management skills. One of the
main causes of accidents is the human factor. An efficient way to
reduce human errors is to provide high-quality training to the personnel
and to select the navigators carefully.areas of high maritime traffic density, training becomes of the highest priority to ensure that safety levels are maintained, and risks are adequately mitigated. Training onboard the actual craft on the actual route still remains the most effective way for crews to gain experience. How-ever, operational experience and incidents during the last 10 years demonstrate the need for supplementary training whether in the area of simulation or man to man, man/ machine interaction. Training and familiarisation of the crew is the most important aspect in preventing incidents. The use of simulator, computer and web based training systems in conjunction with onboard training focusing on critical situations will improve the man machine interaction and thereby reduce the risk of accidents. Today, both ship simulator and bridge teamwork courses are now becoming the norm in order to improve further emergency response and crisis management skills. One of the main causes of accidents is the human factor. An efficient way to reduce human errors is to provide high-quality training to the person-nel and to select the navigators carefully. KeywordsCBT - WBT systems, Human factors.
Abstract: The cyberspace is an instrument through which
internet users could get new experiences. It could contribute to foster
one-s own growth, widening cognitive, creative and communicative
abilities and promoting relationships. In the cyberspace, in fact, it is
possible to create virtual learning communities where internet users
improve their interpersonal sphere, knowledge and skills. The main
element of e-learning is the establishment of online relationships, that
are often collaborative.
Abstract: The purpose of this research is to determine the
knowledge and skills possessed by instructional design (ID)
practitioners in Malaysia. As ID is a relatively new field in the
country and there seems to be an absence of any studies on its
community of practice, the main objective of this research is to
discover the tasks and activities performed by ID practitioners in
educational and corporate organizations as suggested by the
International Board of Standards for Training, Performance and
Instruction. This includes finding out the ID models applied in the
course of their work. This research also attempts to identify the
barriers and issues as to why some ID tasks and activities are rarely
or never conducted. The methodology employed in this descriptive
study was a survey questionnaire sent to 30 instructional designers
nationwide. The results showed that majority of the tasks and
activities are carried out frequently enough but omissions do occur
due to reasons such as it being out of job scope, the decision was
already made at a higher level, and the lack of knowledge and skills.
Further investigations of a qualitative manner should be conducted
to achieve a more in-depth understanding of ID practices in
Malaysia
Abstract: Empirical insights into the implementation of logistics competencies at the top management level are scarce. This paper addresses this issue with an explorative approach which is based on a dataset of 872 observations in the years 2000, 2004 and 2008 using quantitative content analysis from annual reports of the 500 publicly listed firms with the highest global research and development expenditures according to the British Department for Business Innovation and Skills. We find that logistics competencies are more pronounced in Asian companies than in their European or American counterparts. On an industrial level the results are quite mixed. Using partial point-biserial correlations we show that logistics competencies are positively related to financial performance.