Abstract: The aim of this study was to examine current levels of physical activity determined via heart rate monitoring. A total of 176 children (85 boys, 91 girls) aged 5-13 years wore sealed Polar heart rate monitors for at least 10 hours per day on at least 3 days. Mean daily minutes of moderate to vigorous-intensity physical activity was 65 ± 43 (mean ± SD) for boys and 54 ± 37 for girls. Daily minutes of vigorous-intensity activity was 31 ± 24 and 24 ± 21 for boys and girls respectively. Significant differences in physical activity levels were observed between school day and weekends, boys and girls, and among age and geographical groups. Only 36% of boys and 22% of girls met the New Zealand physical activity guideline. This research indicates that a large proportion of New Zealand children are not meeting physical activity recommendations.
Abstract: In this paper we canvass three case studies of unique
research partnerships between universities and schools in the wider
community. In doing so, we consider those areas of indeterminate
zones of professional practice explored by academics in their
research activities within the wider community. We discuss three
cases: an artist-in-residence program designed to engage primary
school children with new understandings about local Indigenous
Australian issues in their pedagogical and physical landscapes; an
assessment of pedagogical concerns in relation to the use of physical
space in classrooms; and the pedagogical underpinnings of a
costumed museum school program. In doing so, we engage issues of
research as playing an integral part in the development,
implementation and maintenance of academic engagements with
wider community issues.
Abstract: The objective of the research was to study of foot
anthropometry of children aged 7-12 years in the South of Thailand Thirty-three dimensions were measured on 305 male and 295 female
subjects with 3 age ranges (7-12 years old). The instrumentation consists of four types of anthropometer, digital vernier caliper, digital
height gauge and measuring tape. The mean values and standard
deviations of average age, height, and weight of the male subjects were 9.52(±1.70) years, 137.80(±11.55) cm, and 37.57(±11.65) kg.
Female average age, height, and weight subjects were 9.53(±1.70) years, 137.88(±11.55) cm, and 34.90(±11.57) kg respectively. The
comparison of the 33 comparison measured anthropometric. Between
male and female subjects were sexual differences in size on women in almost all areas of significance (p
Abstract: The purpose of the research was to determine
effectiveness of habilitation of preschool children with cerebral palsy
in the process of pedagogical support of their families. The author
presents the study of psychology-pedagogical problems of families
with preschool children with cerebral palsy and the universal
program of pedagogical support of families. In the conclusion, the
author determines effectiveness of social adaptation of children with
cerebral palsy and their families.
Abstract: This paper proposes an Interactive Chinese Character
Learning System (ICCLS) based on pictorial evolution as an
edutainment concept in computer-based learning of language. The
advantage of the language origination itself is taken as a learning
platform due to the complexity in Chinese language as compared to
other types of languages. Users especially children enjoy more by
utilize this learning system because they are able to memories the
Chinese Character easily and understand more of the origin of the
Chinese character under pleasurable learning environment, compares
to traditional approach which children need to rote learning Chinese
Character under un-pleasurable environment. Skeletonization is used
as the representation of Chinese character and object with an animated
pictograph evolution to facilitate the learning of the language. Shortest
skeleton path matching technique is employed for fast and accurate
matching in our implementation. User is required to either write a
word or draw a simple 2D object in the input panel and the matched
word and object will be displayed as well as the pictograph evolution
to instill learning. The target of computer-based learning system is for
pre-school children between 4 to 6 years old to learn Chinese
characters in a flexible and entertaining manner besides utilizing
visual and mind mapping strategy as learning methodology.
Abstract: Computers are increasingly being used as educational
tools in elementary/primary schools worldwide. A specific
application of such computer use, is that of multimedia games, where
the aim is to combine pedagogy and entertainment. This study
reports on a case-study whereby an educational multimedia game has
been developed for use by elementary school children. The stages of
the application-s design, implementation and evaluation are
presented. Strengths of the game are identified and discussed, and its
weaknesses are identified, allowing for suggestions for future redesigns.
The results show that the use of games can engage children
in the learning process for longer periods of time with the added
benefit of the entertainment factor.
Abstract: The enormous amount of solid waste generated poses
huge problems in waste management. It is therefore important to
gauge the awareness of the public with regards to waste management.
In this study, an instrument was developed to measure the beliefs,
attitudes and practices about waste management of school children as
an indication of their waste management awareness. This instrument
has showed that a positive awareness towards waste management
refers mainly to attitudes. However it is not easy for people to
practice waste management as a reflection of their awareness.
Abstract: Problem Statement:Rapid technological developments of the 21st century have advanced our daily lives in various ways. Particularly in education, students frequently utilize technological resources to aid their homework and to access information. listen to radio or watch television (26.9 %) and e-mails (34.2 %) [26]. Not surprisingly, the increase in the use of technologies also resulted in an increase in the use of e-mail, instant messaging, chat rooms, mobile phones, mobile phone cameras and web sites by adolescents to bully peers. As cyber bullying occurs in the cyber space, lesser access to technologies would mean lesser cyber-harm. Therefore, the frequency of technology use is a significant predictor of cyber bullying and cyber victims. Cyber bullies try to harm the victim using various media. These tools include sending derogatory texts via mobile phones, sending threatening e-mails and forwarding confidential emails to everyone on the contacts list. Another way of cyber bullying is to set up a humiliating website and invite others to post comments. In other words, cyber bullies use e-mail, chat rooms, instant messaging, pagers, mobile texts and online voting tools to humiliate and frighten others and to create a sense of helplessness. No matter what type of bullying it is, it negatively affects its victims. Children who bully exhibit more emotional inhibition and attribute themselves more negative self-statements compared to non-bullies. Students whose families are not sympathetic and who receive lower emotional support are more prone to bully their peers. Bullies have authoritarian families and do not get along well with them. The family is the place where the children-s physical, social and psychological needs are satisfied and where their personalities develop. As the use of the internet became prevalent so did parents- restrictions on their children-s internet use. However, parents are unaware of the real harm. Studies that explain the relationship between parental attitudes and cyber bullying are scarce in literature. Thus, this study aims to investigate the relationship between cyber bullying and parental attitudes in the primary school. Purpose of Study: This study aimed to investigate the relationship between cyber bullying and parental attitudes. A second aim was to determine whether parental attitudes could predict cyber bullying and if so which variables could predict it significantly. Methods:The study had a cross-sectional and relational survey model. A demographics information form, questions about cyber bullying and a Parental Attitudes Inventory were conducted with a total of 346 students (189 females and 157 males) registered at various primary schools. Data was analysed by multiple regression analysis using the software package SPSS 16.
Abstract: The benefits of physical activity for children are promoted widely and well understood; however factors which impact on children-s beliefs and attitudes towards physical education need to be explored in more detail. The purpose of this study was to evaluate how primary school children value and perceive their involvement in physical education (PE) classes through the use of drawings. While this type of data collection has been used previously to determine a child-s response to specific health education classes, such as drug education, to the best of our knowledge it has not been used in the context of PE. Results from this study showed that kindergarten children found PE classes fun and engaging. Children in Year 4 and Year 6 were less satisfied with PE classes because of the activities offered, the lack of opportunity to play sport, and perception that teachers did not appear to value this area of the curriculum.