Abstract: Obfuscation is one of the most useful tools to prevent network compromise. Previous research focused on the obfuscation of the network communications between external-facing edge devices. This work proposes the use of two edge devices, external and internal facing, which communicates via private IPv4 addresses in a software-defined pseudo-random IP hopping. This methodology does not require additional IP addresses and/or resources to implement. Statistical analyses demonstrate that the hopping surface must be at least 1e3 IP addresses in size with a broad standard deviation to minimize the possibility of coincidence of monitored and communication IPs. The probability of breaking the hopping algorithm requires a collection of at least 1e6 samples, which for large hopping surfaces will take years to collect. The probability of dropped packets is controlled via memory buffers and the frequency of hops and can be reduced to levels acceptable for video streaming. This methodology provides an impenetrable layer of security ideal for information and supervisory control and data acquisition systems.
Abstract: Over the last years, the demand for high bandwidth services, such as live (IPTV Service) and on-demand video streaming, steadily and rapidly increased. It has been predicted that video traffic (IPTV, VoD, and WEB TV) will account more than 90% of global Internet Protocol traffic that will cross the globe in 2016. Consequently, the importance and consideration on requirements and challenges of service providers faced today in supporting user’s requests for entertainment video across the various IPTV services through virtualization over Software Defined Networks (SDN), is tremendous in the highest stage of attention. What is necessarily required, is to deliver optimized live and on-demand services like Internet Protocol Service (IPTV Service) with low cost and good quality by strictly fulfill the essential requirements of Clients and ISP’s (Internet Service Provider’s) in the same time. The aim of this study is to present an overview of the important requirements and challenges of IPTV service with two network trends on solving challenges through virtualization (SDN and Network Function Virtualization). This paper provides an overview of researches published in the last five years.
Abstract: Most of the existing video streaming protocols
provide video services without considering security aspects in
decentralized mobile ad-hoc networks. The security policies adapted
to the currently existing non-streaming protocols, do not comply with
the live video streaming protocols resulting in considerable
vulnerability, high bandwidth consumption and unreliability which
cause severe security threats, low bandwidth and error prone
transmission respectively in video streaming applications. Therefore
a synergized methodology is required to reduce vulnerability and
bandwidth consumption, and enhance reliability in the video
streaming applications in MANET. To ensure the security measures
with reduced bandwidth consumption and improve reliability of the
video streaming applications, a Secure Low-bandwidth Video
Streaming through Reliable Multipath Propagation (SLVRMP)
protocol architecture has been proposed by incorporating the two
algorithms namely Secure Low-bandwidth Video Streaming
Algorithm and Reliable Secure Multipath Propagation Algorithm
using Layered Video Coding in non-overlapping zone routing
network topology. The performances of the proposed system are
compared to those of the other existing secure multipath protocols
Sec-MR, SPREAD using NS 2.34 and the simulation results show
that the performances of the proposed system get considerably
improved.
Abstract: Live video streaming is one of the most widely used
service among end users, yet it is a big challenge for the network
operators in terms of quality. The only way to provide excellent
Quality of Experience (QoE) to the end users is continuous
monitoring of live video streaming. For this purpose, there are several
objective algorithms available that monitor the quality of the video in
a live stream. Subjective tests play a very important role in fine
tuning the results of objective algorithms. As human perception is
considered to be the most reliable source for assessing the quality of a
video stream subjective tests are conducted in order to develop more
reliable objective algorithms. Temporal impairments in a live video
stream can have a negative impact on the end users. In this paper we
have conducted subjective evaluation tests on a set of video
sequences containing temporal impairment known as frame freezing.
Frame Freezing is considered as a transmission error as well as a
hardware error which can result in loss of video frames on the
reception side of a transmission system. In our subjective tests, we
have performed tests on videos that contain a single freezing event
and also for videos that contain multiple freezing events. We have
recorded our subjective test results for all the videos in order to give a
comparison on the available No Reference (NR) objective
algorithms. Finally, we have shown the performance of no reference
algorithms used for objective evaluation of videos and suggested the
algorithm that works better. The outcome of this study shows the
importance of QoE and its effect on human perception. The results
for the subjective evaluation can serve the purpose for validating
objective algorithms.
Abstract: Video streaming over lossy IP networks is very
important issues, due to the heterogeneous structure of networks.
Infrastructure of the Internet exhibits variable bandwidths, delays,
congestions and time-varying packet losses. Because of variable
attributes of the Internet, video streaming applications should not
only have a good end-to-end transport performance but also have a
robust rate control, furthermore multipath rate allocation mechanism.
So for providing the video streaming service quality, some other
components such as Bandwidth Estimation and Adaptive Rate
Controller should be taken into consideration. This paper gives an
overview of video streaming concept and bandwidth estimation tools
and then introduces special architectures for bandwidth adaptive
video streaming. A bandwidth estimation algorithm – pathChirp,
Optimized Rate Controllers and Multipath Rate Allocation Algorithm
are considered as all-in-one solution for video streaming problem.
This solution is directed and optimized by a decision center which is
designed for obtaining the maximum quality at the receiving side.
Abstract: Flexible macroblock ordering (FMO), adopted in the
H.264 standard, allows to partition all macroblocks (MBs) in a frame
into separate groups of MBs called Slice Groups (SGs). FMO can not
only support error-resilience, but also control the size of video packets
for different network types. However, it is well-known that the number
of bits required for encoding the frame is increased by adopting FMO.
In this paper, we propose a novel algorithm that can reduce the bitrate
overhead caused by utilizing FMO. In the proposed algorithm, all MBs
are grouped in SGs based on the similarity of the transform
coefficients. Experimental results show that our algorithm can reduce
the bitrate as compared with conventional FMO.
Abstract: This paper provides a flexible way of controlling
Variable-Bit-Rate (VBR) of compressed digital video, applicable to
the new H264 video compression standard. The entire video
sequence is assessed in advance and the quantisation level is then set
such that bit rate (and thus the frame rate) remains within
predetermined limits compatible with the bandwidth of the
transmission system and the capabilities of the remote end, while at
the same time providing constant quality similar to VBR encoding.
A process for avoiding buffer starvation by selectively eliminating
frames from the encoded output at times when the frame rate is slow
(large number of bits per frame) will be also described. Finally, the
problem of buffer overflow will be solved by selectively eliminating
frames from the received input to the decoder. The decoder detects
the omission of the frames and resynchronizes the transmission by
monitoring time stamps and repeating frames if necessary.
Abstract: Multimedia information availability has increased
dramatically with the advent of video broadcasting on handheld
devices. But with this availability comes problems of maintaining the
security of information that is displayed in public. ISMA Encryption
and Authentication (ISMACryp) is one of the chosen technologies for
service protection in DVB-H (Digital Video Broadcasting-
Handheld), the TV system for portable handheld devices. The
ISMACryp is encoded with H.264/AVC (advanced video coding),
while leaving all structural data as it is. Two modes of ISMACryp are
available; the CTR mode (Counter type) and CBC mode (Cipher
Block Chaining) mode. Both modes of ISMACryp are based on 128-
bit AES algorithm. AES algorithms are more complex and require
larger time for execution which is not suitable for real time
application like live TV. The proposed system aims to gain a deep
understanding of video data security on multimedia technologies and
to provide security for real time video applications using selective
encryption for H.264/AVC. Five level of security proposed in this
paper based on the content of NAL unit in Baseline Constrain profile
of H.264/AVC. The selective encryption in different levels provides
encryption of intra-prediction mode, residue data, inter-prediction
mode or motion vectors only. Experimental results shown in this
paper described that fifth level which is ISMACryp provide higher
level of security with more encryption time and the one level provide
lower level of security by encrypting only motion vectors with lower
execution time without compromise on compression and quality of
visual content. This encryption scheme with compression process
with low cost, and keeps the file format unchanged with some direct
operations supported. Simulation was being carried out in Matlab.
Abstract: This paper presents a video transmission system using
layered multiple description (coding (MDC) and multi-path transport
for reliable video communications in wireless ad-hoc networks.
The proposed MDC extends a quality-scalable H.264/AVC video
coding algorithm to generate two independent descriptions. The two
descriptions are transmitted over different paths to a receiver in order
to alleviate the effect of unstable channel conditions of wireless adhoc
networks. If one description is lost due to transmission erros,
then the correctly received description is used to estimate the lost
information of the corrupted description. The proposed MD coder
maintains an adequate video quality as long as both description are
not simultaneously lost. Simulation results show that the proposed
MD coding combined with multi-path transport system is largely
immune to packet losses, and therefore, can be a promising solution
for robust video communications over wireless ad-hoc networks.
Abstract: Vision-based intelligent vehicle applications often require large amounts of memory to handle video streaming and image processing, which in turn increases complexity of hardware and software. This paper presents an FPGA implement of a vision-based blind spot warning system. Using video frames, the information of the blind spot area turns into one-dimensional information. Analysis of the estimated entropy of image allows the detection of an object in time. This idea has been implemented in the XtremeDSP video starter kit. The blind spot warning system uses only 13% of its logic resources and 95k bits block memory, and its frame rate is over 30 frames per sec (fps).